hoi4 submarine spam. ago. hoi4 submarine spam

 
 agohoi4 submarine spam  In the past 3 years I've destroyed maybe 30 of their ships, while I lost a total of about 150-200 ships (I started with around 400-450, now I only have about 250)

The thing this division is good at is attacking heavy defenses, realistically to soften it up before a armored breakthrough. I can usually get. Make sure that all the armies you want on a front have no orders. Oct 3, 2022 @ 1:44am Heavy cruiser can't be spammed because you can't put light guns on a capital heavy cruiser anymore, I thought I overheard some people saying they would just literally. BETA SGp - Save Game Parser - extracts statistics from SGc. Heavy tanks are good for fighting other tanks, like lights or mediums or other heavies. Any of the same modifier will stack additively, so in your example of 10% output + 20% output, you'd have 30% output. PeaceWalking • 4 yr. I would say subs are the most OP. 11 11 comments Best SuddenStorm8 • Fleet Admiral • 4 yr. So Japan is basically forced to only go after China and the focus decision "Secure the. 9. Then the torp destroyers kill enemy caps. 11. 203. Business, Economics, and Finance. 1. All talk and no fight. ago. They need to HURT. 80 years ago today was 'A date that will live in infamy' At 7. Sub 3’s are very good, and they are very quick to build. The cruisers kill enemy screen ships. In most cases, a fleet in HOI4 is simply a group of naval vessels. ago. For naval doctrine, almost always use trade interdiction. [deleted] • 7 yr. jontelover123 • 5 yr. Are there any good spy overhaul mods? I really like playing with spies, but I think they are a bit bland, like it makes sense to do 1-2 missions max. 2. I swear every time I try to use paratroopers they give me a headache, the times where they simply wouldn't launch are more that the ones where they worked! CommanderEggnog • 2 min. Hell, the most damage done by naval bombers by Germany was the FW-200 that was converted from a passenger aircraft, and real one, not a cover up one like the He-111 disguised as high speed poorly suited mail and passenger planes. Assuming you are using Windows go to the control panel and uninstall all Microsoft Visual C++ Redistributables. Turn your 18 width infantry with shovels into 40 width 14-4s with R. Destroyers are about 1/3 the Ainti-Air strength of a Light Cruiser, which is the most cost-effective ship for AA (outside of a carrier with fighters). You could do with designing the CVE to to have surface radar, escorts with both sonar and radars to help you find the subs. #8. Where RRn indicates your "normal" (pre-tech) bonus to research rate, RRi indicates your "improved" (post-tech) bonus, T indicates the base time to research the tech, and D. They work ok i guess, havent tried that yet, but if you spam as much torpedoes as possible on them and spam light cruiser, im gonna actually try this tomorow, but i think they do ok, best loght cruisers have 126. Looks like. Reply seesaww •. So forget submarine detection for escorts or expensive ships, simply spam old DD with 1 depth charge. 2. And secondarily attacking enemy ships. Delta974 • 4 yr. You don't reinforce them with your own pool, they reinforce with Romania's pool and equipment. HoI4 navies were always bad. The Spanish civil war is the only place I actually try to get level 5 divs. These are very weak ships, and thus you can try to destroy them before they become problematic. This page was last edited on 7 May 2017, at 15:55. 1 * 1. Instead, they provide a pittance. Task Force Admiral looks good. Exemple Japanese Submarine. You could also use something like the tool pack mod to just give yourself some of the land. Task Force Admiral looks good. After the 5th their org should be down enough to run over. If you're looking for a competent surface fleet to fight other ships with, the basics is cheap DD with good engine and some torpedoes, and heavy cruisers loaded down with light attack. Against a stronger naval opponent we can focus on tying up their fleet and destroying supply lines to starve their war machine. Do not forget to set them to "not engage". So yeah, it depends very heavily on situation. If you have 100 base attack, with 10% bonus from commander and 25% bonus from veterancy, your unit would have 137. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by… It enhances Search & Destroy for capital ships, submarine detection for screening ships, and bonuses for all classes, although subs seem least favored. The enemy always seem to win the naval battles. Is heavy cruiser spam still the naval meta? Also is base strike the best doctrine for them? < > Showing 1-9 of 9 comments . Join my discord:. Go to hoi4 r/hoi4 • by. 2. You can never go wrong with torpedos and it always is a good idea to build screen with a. I unsubscribed…Patrol reveals the hidden submarines instantly, compared to convoy defense. I use tanks for occupation, go for the craziest possible. • 17 days ago. For your all around infantry template you can go 7 infantry, 2 artillery, support art, engineer, recon, support anti. Get them close to the border and set off the conflict. They still don't add much toward Naval Invasions. For example, somebody who is in modern day Tunisia could make Tunisia, Tunis, Carthage, etc. a other light cruisers + destroyers and allow the capitals, heavy cruisers & carriers to be destroyed by anything that breathes on them. Hearts of Iron. There is no point in adding more than three main batteries. S. Still, if you've played other Paradox titles, you're probably used to games where playing a powerful nation is painfully easy, and you know that you. It's only a game when there are understandable rules. Click the portrait icon of an army without a general, there should be a button at the bottom of the window that says Promote division commander or something similar, click that and it gives you a list of division commanders, select one to promote to general. (can construct avg 8-12/year) CL Light Cruiser – Most versatile, Moderate to expensive cost, reliable and durable Moderate to Fast speeds. In this short tutorial esque guide I will show how the current best way to counter the Axis sub spam, as the Allies (specifically the United Kingdom). In this short tutorial esque guide I will show how the current best way to counter the Axis sub spam, as the Allies (specifically the United Kingdom). Perhaps whatever nation you are does as well? Higher level naval hulls give higher range. Research torpedoes and radars. If you want to play naval 4 Carriers and a bunch of Dads should do the trick. 375K subscribers in the hoi4 community. But that would take a lot of modding work to make happen. Click to. kenzieBHOSbaker • 1 min. Hover over the unit in your division to see if it can be paradropped. You have 0% mission efficiency. December 7 at 11:41 AM. Heavy cruisers are the undisputed kings of light attack, mainly because they can mount light cruiser batteries in all their slots (BBs and BCs need to mount either heavy batteries or secondaries, which are far worse). Then: Check what province requires units and put ONLY the elite divisions there. Dreadnoughts meta leaking into hoi4. Easy, cheap, and effective. ago Sub 3s are very strong and need an enormous amount of effort to counter with airpower, radar, specially designed. Build Cruisers with one cheapest heavy gun and the rest the best light guns you can get. 4 comments. Subs are the best scouts, best convoy raiders, and best minelayers. You must have enough unassigned transport planes on that location to be able to perform a launch. For division stats, the different modifiers are multiplicative. They all run to the back of the boat to tilt the bow up, then fire a torpedo. DD and Naval Bomber spam. THey killed 500 man and the island garrison capitulated with 12000 POWs after losing only 200 of their own. 2 comments. In regular war you need to kill pockets in order to keep your XP level. I play as Germany and war is about to break out in 1939. Jun 19, 2016. A place to share content, ask questions and/or talk about the grand strategy game…Now before you declare war on Romania, stack some of your puppets divisions along your fronts lines if you feel your army is inferior but ensure your lines are also capable of pushing up. Speed also affects reinforce chance, and really helps with breakthroughs/pincers. ago. It splashes up into the air and crashes straight through a whole squadron of bombers. As much as I love HOI4 (2700 hrs), the game isn't designed flawlessly, and for most people, they can safely ignore anything to do with navy and still complete world conquests. Great War Mod Cant Find Research For Some Technology. k. Speed is king, always retreat at any sign of trouble and stay out of air range. I'm trying to imagine the submarine shooting down airplanes while simultaneously sinking 4 ships. It works against countries that. However, if I’m playing as a minor nation like Romania or Hungary, for example, I usually only produce fighters and will keep a 3:1 ratio of guns to planes. Sports. ago. ago. 10. 363K subscribers in the hoi4 community. If the enemy is defending with medium tanks, you can attack with heavies to secure the armor bonus for yourself, deny it to the enemy, and have a lot. If you care about details HOI4 has a lot of design issues. Even shorter for something like India. Ctrl alt delete open task manager, restart windows explorer. r/hoi4 • Is submarine spam enough to sink AI navy? See more posts like this in r/hoi4Since research times vary based on your trade policy, it's a little daunting to set up a universal equation, but here's what I came up with: (1-RRn)D = (1-RRi)D + (1-RRn)T. . instant construction ( ic in the console) makes it so on every new day, every production line builds 1 vessel. lancefighter • 4 yr. 3. The destroyers should have max anti submarine modules (depth charges) and the cruiser should have speed and spotting modules. Mines screw with enemies, make them slow down and stuff. The entire basis of the naval arms race leading into WW1 and up to the Washington Naval Treaty was the race to build higher caliber weapons to maintain range and penetration advantages. Join. ago. That Screen is bugged. When the AI builds Carriers I believe they are 50% Fighter and 50% Naval Bomber. If that is not the problem, check the total weight of your divisions and see if they can all be used in a transport plane. If you have 100 base attack, with 10% bonus from commander and 25% bonus from veterancy, your unit would have 137. In both world wars, particularly the first, they had a nasty tendency to suffer catastrophic explosions with nearly all hands lost. The convoy escort gives +30% escort efficiency, which is pretty good because it lowers the number of escort ships required, and +20% sub detection for DDs. Best Naval doctrine is spamming naval bombers. The Tech sharing groups are listed as 'tech_sharing_group', near the end of the file. BB and SHBB are anti-ship ships. Your production should be 90% fighter 2 when you get it (late 38). You do need a graphics card but it doesn't need to be very good. There are some big weaknesses in the supply system of both hoi4 and hoi3, but in a different way. Their survivability is in their speed. It's a balancing act. Tanks should be used scarcely only as a breakthrough force. Light Cruisers can get a very high operational range and destroy many convoys very quickly. One spot I know of to look for this is in the theater results screen. 0 + 0. not if you have to fight a large naval group. 1 more reply. Fleet in Being is just basic for surface fleets. UI scale option experimental? Looking in game options menu, UI scale is labeled as 'experimental' with option to set UI scale from 0. Late game post 1950 tanks used to be a bit broken before NSB, not sure if that's changed, since I haven't played the mod since then. 1. . Then in order to get most out of them funnel your convoy routes through a few sectors. This page was last edited on 7 May 2017, at 15:55. This is the most efficient way to design good divisions if you aren't allowed to participate in the Spanish Civil War. 7K. Give collies submarine. Naval bombers are good to do most of the sinking. Got back into HOI4 recently and this time around i'm really invested in learning and pushing for my first world conquest/win. A large submarine fleet can be a major asset in a country’s war effort, allowing it to deny enemy ships access to. A place to share content, ask questions and/or talk about the grand strategy game…A few things could be happening, the air bases could be over crowded, even by just a few will totally ruin them. Just using the best templates won’t be enough to win every battle. Give wardens destroyer. I can usually get. However, my ships cannot move to the naval zone at all, or do any tasks in the zone. Submarine spam with limited surface AA and fighter support can work too, quite effective for IC limited nation. You can usually press the Pause button during the Pop up and it will stay paused after you close the pop up. Most of the time as a major if I have a full line (15 factories) working on rifles I will also have a full line for both fighters and CAS. ago. The weaknesses are enemy airpower, good ASW cruisers, or destroyer spam (but destroyers only deter and not kill). edit: Also, have you researched any naval doctrine?Surface Raiders are great at killing convoys in open space. 3. The AI isn't prepared so the defense starts scattered. I have about 60 submarines and would like to convoi raid Great Britain. Content is available under Attribution-ShareAlike 3. Meta of War Crimes! NOT A JOKE! ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are. ago Instead of doing sub spam, I prefer making a good surface fleet. 3. txt event 27) (uh if youre looking for specific. I once went to war using only expeditionary forces, I can confirm YOUR manpower pool is affected, kinda BS imho. So have some divisions at a port on your coast waiting, scout out the British coast with your fleet before you declare war, then drop the paratroopers on the island in a relatively weak spot and then get your army across the. ; About Hearts of Iron 4 Wiki; Mobile view This isnt the subs. November 19, 2022 by Antonio. 26K subscribers Subscribe 963 24K views 1 year ago This video serves as an easy to get into guide regarding. Exemple US Submarine . Yes. In my Germany game i got 2x superheavy battleship (upgraded full slots ofc) after 2 years of building time by 1942, some heavy cruisers and plenty of AA/submarine hunter. 9. Although i did notice that doesnt work 100% of the time, seems to be mostly the case with Newspaper Events. Dont even think of putting 2 torps, 4 CA guns and a spotting plane on the Takao class ships that are somehow Myoko class ships in Hoi4 even though they are different. It would be like if armored trains and rail guns were faction exclusive. Also subs count less towards naval supremacy. Win. This thread is archived. Same thing with air wings, although admittedly I don't really know how to organize those in HOI4 either. Vote. The way supply hubs distribute supply in general is also extremely strange, but that's a separate. 1. Outside of a tank division as their own dedicated motorized. . 3 comments. You have to select either the army group they all belong to (assuming they belong to one) or select each army individually. Having a ton of navs basically guarantees you’ll win. Forget about attacking the US early on, you can only reach them if you use T2+ Submarines and since they no longer count towards naval supremacy you can never invade. And a great ally, it only took them about an hour to convert all of the battleships to submarines, all thanks to Japan! Submarine spam remains the true meta. Reply. You can usually replace the logistics company with support AA and mitigate the. r/hoi4 • When the Superior Firepower-cel say something so defensephobic you gotta hit them with the GBPChad stare. fug. Radar cruisers and aa capital ships are useful as well if you can afford them. - Each naval region has a certain amount of superiority depending on the strength of each fleet. But If You cant find an Command for this in the Wiki i cant help You ( sry for that Bad english)submarine: ×10 capital ship: ×50 carrier: ×200 The weight of damaged ships gets increased by up to +500% as they approach 0% HP. ago. I've got to 100% autonomy, yet it wouldnt let me break free cause i havent taken the focus to abandon westminster. ago. HOI4 Navy Guide | Submarines bigschmokes 4. Heavy cruisers are the undisputed kings of light attack, mainly because they can mount light cruiser batteries in all their slots (BBs and BCs need to mount either heavy batteries or secondaries, which are far worse). See more. 3 comments. It will send just that ship as a separate task force, then you can select other ships and right click them into that task force. this is good but don't spam these as screens. Then, when I invaded the Soviet Union later in the game, I got Leningrad, got Vichy France to transfer control of the state of Stalingrad to me, made sure all states were fully owned by me, then I used console commands to make Ile de France mine for a little bit so I could proclaim the Greater German Reich. Destroyers have torpedoes 20% weaker than Light Cruisers and 1/3 the strength of Submarines. It helps at every strategic level in a big way, and the difference in cost between a light tank division with leg infantry and a light tank division with motorized is tiny. The main tree is mostly for CVs. Yes. Please remember this video is not the be all end all,. I know the point of the MtG update/expansion is to combat the current meta of BB/CV spam, and to combat naval force "inflation" (i. But this is a paradox-wide quality problem right now, probably an issue of budget or management or something, so it's hard for me to lay blame on the HoI4 team. The brute-force answer. High supply divisions offer good quality, but make you have less units in total. How do I force an army to use convoys? Here is the short version: I want to land an army worth of modern tanks in the British Raj, my marines are already holding the port after a succesfull naval invasion. When the units are in transit, you can cancel the attack using 'H', they. You can put groups of DDs on Invasion support to have them tag along with the troop transports. l to ensure that your capitals are effectively screened. 65, which is about 21. Maybe your subs don’t have enough coverage or are spread over too many zones. Unfortunately, your choices are to either stay at speed 4 (which is still pretty fast), or upgrade your aystem. I really enjoy the ground and air wars, and really do not enjoy the naval wars or naval invasions. Also flanking and encirclement. Never tried it myself but if I catched it up correctly, you can use (at least in Multiplayer) to trick your enemy. The only thing that worked was restarting my computer. 0 unless otherwise noted. You should aim for a total of at least 4-5 destroyers per cruiser. After the 5th their org should be down enough to run over. [deleted] • 4 yr. More armor/piercing, more hardness, more hard attack, slightly more soft attack, defense, and breakthrough. like all HoI4 combat navy can be min-maxed, and if that's. HOI4 Special: Subs with snorkels, lots of Naval bombers. People make tubs first and then refit it with the guns on it. The investment and the payoff are well worth the cost of protection so before you spam a carrier fleet, make sure it’s got support. For it to work you may also have to delete the mod folders and unsubscribe. And if this doesnt work, just reinstall the game, its not that big. Alica90 Air Marshal • 6 yr. More time and QA. Join. If a ship's anti air attack is below 5, the weight is increased by 5 * (5 - <AA>). But you have to do every nation separately. The weaknesses are enemy airpower, good ASW cruisers, or destroyer spam (but destroyers only deter and not kill). j1ffster • 13 min. 2. So this is not bathtub strat (Cool victory tho comrad). There's no way around that. You can put groups of DDs on Invasion support to have them tag along with the troop transports. The combination of speed and visibility make your ships much more difficult to hit. The air war is a crucial part of winning any Hoi4 game. UI scale option experimental? Looking in game options menu, UI scale is labeled as 'experimental' with option to set UI scale from 0. Putting naval bombers and fighters along with radars on land will find the enemy navy extremely fast and put a lot of damage on them. Last game I tried building a navy by spamming destroyers, cruisers and grouping them with capitals as well as submarine spam. Last game I tried building a navy by spamming destroyers, cruisers and grouping them with capitals as well as submarine spam. I want to try and stay democratic, I am trying to challenge myself, I have already avoided it by. These divisions were unable to fight 2 Australian infantry divisions while being entrenched. You trigger an order-of-battle file in which you create divisions as well as the template these divisions use. Range, cant reach any battles that are currently happening, but sometimes airzones bug, could also be airfield being crowded. They're more for convoy raiding. My current strategy is to drop a few divisions surrounding. On infantry 40 widths you can go 12-4-4 inf-art-AA with support AA and you'll take no penalty. I have been playing this way more and more as it is easier and far less manpower lost. Reply. Am I producing equipment the wrong way? Not sure if any of this will make sense but here we go. Build lots of Fighters / Strategic Bombers to slow down German production. Late game post 1950 tanks used to be a bit broken before NSB, not sure if that's changed, since I haven't played the mod since then. If possible get fighter coverage for the percentage buff and cas to do org/strength damage. 3. Making some decent air force for minor countries is harder now - for example, if You want to do bathtub spam, it is enough to research two technologies (submarine one and torpedos). I had expeditionary forces from some minor puppet, they were at almost no strength for years down the line. Attack for a good while, halt. 1 update. 5 (100 * 1. Hoi4 has been making the game more realistic as the game progresses, so why not this. Or there is a meta going around where people spam cheap destroyers with a large amount of torpedo's on it. r/hoi4 • Is submarine spam enough to sink AI navy? See more posts like this in r/hoi4. ago. So I reinstalled HoI4 and waited for mods to be reinstalled (4GB). Build 2)’s Cruisers but also spam Destroyers with full torpedoes on them. The main tree is mostly for CVs. So there currently two populair navy strategies that I see floating around. Submarines OP. Most subs had one or two small-caliber ( destroyer sized, but without the turret/armor ) dual-purpose gun on them, they would be used when surfaced. It appears to be a submarine exploit, in which you spam single submarines in the area to distract Napoleon’s fleet. Console command to change nations once they are formed. 82. I has it too, stupid stuff happens a lot of times. But in places where you can build radar on land, just have the naval bombers hunt the subs because it's faster to find them with the radar. 0 + 0. : r/hoi4. But that would take a lot of modding work to make happen. I have played against sub 3 spam and don't find it any different or that much harder to kill than sub 2's. A halfway comprehending of navy player would just spam DD with anti. Secret Master. NoChecks, but it didn't seem to do anything, as I still couldn't take the decision). DD and Naval Bomber spam. If you play non-historical mode be prepared to see some weird stuff, e. You can either 'cheat' by making the tech sharing group non-reliant on a NF (as it used to be), or you can just remove yourself from the group and restart the NF. Trade Interdiction makes ur surface fleets & subs be less visible to the enemy navy so ambushes are more efficient and running away is easier + u can raid convoys efficiently. Myself and a few of my friends have had a lot of issues with saves becoming corrupted. Terrains Combat Widths. Light Cruisers can get a very high operational range and destroy many convoys very quickly. Add support units or tanks if you can make them. The USN has a large submarine component that includes many 1940 submarines with the raiding designer and trade interdiction techs. It always shows 0% but the game does calculate in this part Sub Visibility vs Sub Detection. If you go on naval view you can hover your cursur over naval regions and see how many ships are in the area. The AI doesn't produce the second and destroyer spam is best killed by good cruisers. ; About Hearts of Iron 4 Wiki; Mobile viewZone Spam, that is, just clicking every bloody zone for control, will typically only be effective if you have enough groups in your fleet to cover the specified areas. This thread is archived. Yesterday at 8:35 AM. I've never experience it while gaming but I have while watching YouTube in full screen mode. As we all know ships in Hoi4. destroy_ships = { type = ship_hull_heavy count = 2 } this might be what youre looking for? (wtt. I don't, but inside the mods folder there will be a folder called 'common' and inside that folder is another folder called 'technologies' and inside that will be several text files named after each researchable tech tree, they contain a list of all the item ids unlocked by researching that tree. The USN also has some capital ships, although. 1 to 1x but not above. ago. They are really only useful for convoy-raiding and some niche fleet compositions. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Agreed. 05 * ship manpower. After that, pressing H will do the job. Naval bombers delete the screens, subs kill the convoys and capitals. electriccatnd • 7 yr. 0 version. It is an option, you need to enable it in the host settings or it won't let a second person join. 005 * ship production cost in industrial capacity (IC) + 0. ago Sub 3s are very strong and need an enormous amount of effort to counter with airpower, radar, specially designed light cruisers, escort carriers, strategic use of sea zones and a huge number of destroyers. A few factories each guarantee air superiority in china When the war against begins hold northern front and constant push if possible even if slowIt's not like it's hard to get naval superiority in HOI4 but rather that it's too easy. 2) I don't think the AI is sweeping mines. The battle will go on for ages with minimal loss to submarine fleet. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…It is the most efficient in responding to the escort needs of convoys and in anti-submarine warfare. Submarines aren't usually able to sink ships. By 1940 tech level, the DEs cost 1150 and the DDs cost 1900. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…112 votes, 16 comments. If you justify on the Netherlands in 36 and spam out your 36 subs and just add mines to them you can hold them off with one army and just lay mines until you are ready to finish the war. 375K subscribers in the hoi4 community. 12. New comments cannot be posted and votes. Exemple US Submarine . 1. Battalions can be of the same type, so that results in 40 25, or 11. 3. Edit to link to my cut/paste. If they are torpedo destroyers, you can dunk on your opponent and also use light attack heavy cruisers to kill them. light attack spam: the best build because it beats the other non meta builds and the starting fleets of the largest naval player with ease. . - Each naval region has a certain amount of superiority depending on the strength of each fleet.